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Tommy Tallarico

Intellivision Amico - Tommy Tallarico introduction + Q&A

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18 hours ago, ASalvaro said:

You get the Amico on QVC and it will fly off the shelves 


Already in major talks with them.  This WILL happen and they love my charisma and want me to be the guy on air helping to sell it.  :)

 

Don't forget Bed, Bath & Beyond as well.  :)

So many places that Sony, Microsoft & Nintendo can't be in because of price or content or who the market is.

 

 

Edited by Tommy Tallarico
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Bojay said:
Mostly agree, however, just getting something into retail is not a guarantee of anything.  Heck, the Atari VCS, which from my perspective looks to be a complete vaporware product or at least far from what was pitched, is available to preorder in an exclusive colorway at both Walmart.com and Gamestop.com.  I would expect it will also be available in their stores at launch.    

Pretty much anyone can get a product on Walmart.com or Gamestop.com or Amazon.com.  (Lets face it... they have no real machine or games at this point and they are still taking pre-orders on those sites!)  But Atari is NOT going to be in retail in those stores!  So you are incorrect in that assumption.  There are a LOT of factors that go into getting the big box retailers.  And we have huge partnerships with the biggest and best.  Our sales team is unbelievable and have been doing this for 30 and 40 years.  IN FACT!!  Our lead seller has been in the industry for 40 years and the first machine he ever sold with the original Intellivision!!!!!   How cool is that!!!  He's one of the biggest names in the industry and he works with us.  And he's only one wheel in the cog.  Once people find out our roll-out retail strategy and exclusives... there will be a big difference in thinking.  :)

 

 

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Bojay said:
I would be just as worried as a parent about giving my kids something that they or their peers might think is old fashioned as my kids have mocked plenty of my retro consoles and games over the years.  

 

There is nothing "old fashioned" about Amico.  Our controllers are more unique and advanced than that Playstation and Xbox.  Our menu screens are leaps and bounds above the main 3 consoles and the Apple I-Store or Google Play Store.  The look of the console is sleek... the games are super unique with the controller and the fact that kids feel like their parents can compete with them makes for a completely new dynamic that you can't get on ANY device... especially those solitary mobile & tablet devices. 

Again... I gotta state that we've done massive amounts of focus testing (and will continue to do so) and not a single age group has ever said that they think the system is "old fashion".  Our testing has been absolutely off the charts.  Which again... is why investors are so excited.  You MUST present this kind of data in order to succeed.  This is NOT a crowd funded campaign.  This fact alone makes us more legitimate than any company trying to sell in the same industry as Sony, Microsoft, Nintendo, Apple & Google.


 

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Bojay said:
the features and quirks of Amico make it something that will appeal most heavily to retro gamers.  I'm not saying that couldn't change, but I think it's a hard sell for anyone outside of retro gaming in a world where there are already so many platforms to play inexpensive and simple games, especially with technology many people already own like smartphones, tablets, Apple TV, computers, your Tesla, etc...


Not sure why you believe this is such a retro machine.  Only in name and in the belief that the most fun is had when people are playing together (like the old days).  I understand that I leaned too heavily on retro in my first reveal trailer last year.  I did that because we presented at the PRGE and I didn't think ahead.  Me & the team WILL make mistakes along the way.  And we will learn and it will make us stronger and smarter.

You keep bringing up inexpensive mobile & tablets... but no one is playing those TOGETHER or WITH their kids.  They can't.  And the gaming experience isn't that great on mobile for all the reasons I've stated in the past (predatory, solitary, no quality control, etc.).

Comparing Amico to a 40 year old Atari game in a Tesla is way way off.  :)

 

 

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18 hours ago, GrudgeQ said:

OK I don't want to offend but I think it needs to be said - reality is reality. Tommy is a pretty good looking, charismatic middle age guy and is marketing on these shows to primarily middle aged hetrosexual women - and that does help. I know, it probably shouldn't help in a perfect world - but it does in this one.


Without sounding like a total ass.  This has been mentioned in certain meetings with certain retail outlets. 

I feel so used.

 

Just kidding!  Whatever it takes!!  :D


It's a long and tough road... we will try to use every advantage we can to insure the success of Intellivision.

 

 

Edited by Tommy Tallarico
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18 hours ago, GrudgeQ said:

All good points, I mean I am assuming that Amico gets into retail in a big way if they don't - well one giant leg of my argument is gone.

 


Your argument is not wrong.  Announcements coming in 2020.  :)

 

 

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16 hours ago, bojay1997 said:

I know my wife and I love watching our kids play video games and really have no interest in playing with them most of the time, despite both of us growing up as gamers.  I know their grandparents feel the same way. 


I believe you, but please understand that you are definitely in the minority on that. 

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Bojay said:

A regular Switch at $200 versus Amico at $150-$200 is going to be a tough comparison that probably comes down in favor of the Switch

 


The regular Switch is currently $300.  It will go down to $249 maybe by 2020.  The Switch Lite will be $199 and for that machine... in order to play together.... you will need multiple devices.  So if a family of 4 wanted to play a video game together on the Switch Lite it will cost them $800 before they even buy the first game.  Or... for $179 then can get an Amico with multiple controllers with screens, ability to hook up to 8 mobile devices, 5 premium games, all games curated, exclusive and under $9.99 and no violence, bad language etc. 

Our message is much stronger for families than Nintendo going into Christmas 2020.  Yes they are worldwide known... but we have tens of millions in marketing and we are doing things from a marketing perspective that Nintendon't.  :)


We are on a totally different path than Nintendo.  All of the casuals who purchased a Wii 13 years ago are NOT buying the Switch.  Ask yourself why that is.  Only the hardcores are buying the Switch.  Their numbers are leveling out.  Casuals are not purchasing the Switch like they did the Wii.  The reasons (from a casual perspective) are obvious IMO.


 

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Bojay said:
1.  Today, the gaming sections of major retailers like Target and Walmart are mostly dead.  

 

2.  Even if your fictitious (and I would argue non-existent) Homemaker Helen rolls through the right section at Target, I don't know how likely she would be to buy a $150-$200 piece of hardware she knows nothing about. 

3.  Remember, you can buy a cheap non-Apple tablet for under $100 and even the iPad has a $250 model available at Walmart and Target. 

4.  If the Switch drops to $200 next year, I think it's going to be all that much more difficult as Nintendo is a well known brand and Intellivision or Amico is definitely not outside of a much older generation and retro gamers. 


1.  That is absolutely not true at all.  Walmart more than doubles the sales of Amazon.  And when it comes to video games... Walmart is absolutely #1!  So I'm not sure where that assumption and data came from... but it is very much incorrect. 

But the more important question is... even if it was true...  ask yourself why it would be.  Does the average lower to middle class family go to Walmart to spend $600+ on a video game machine with and extra controller and a game or two?  Of course not.  I sit with the big box retailers every few weeks and I can tell you that there is a HUGE shift happening in 2020 that is going to surprise a lot of people.  And we are lined up to be something very special.  Price point for everything we're doing and providing has NEVER been done in the industry before.  Our pricing and value is unmatched.  Ever hear the story about how Walmart was telling the big game publishers to do a Deer Hunting game.  And no one wanted to do it cause they thought they were nuts.  But they know what their shoppers wanted... because they would hear it every day.  Well... I can tell you that "middle America" and likewise around the world ESPECIALLY in places like Latin/South America and all over Europe & China are SCREAMING for a simple family affordable alternative to the current offerings.

Again... I gotta bring up.   Nintendo Wii.  13 years ago and no one ever followed up.  There has been NOTHING on the market like it.  No one can say that mobile replaced the Wii.  NO IT DOESN'T!  People are not playing simple games together on the couch with their mobile & tablet devices.

2.  Ficticous and non-existent?   Really? 

With all respect, I think what may be happening is that you are looking within your own family unit (and close friends) and not looking outside the bubble.  Women controlled well over 70% of ALL video game purchases last year!  They spend more on casual (for themselves) and they absolutely control the "entertainment" purse within households.  Again... your family may be totally different and I totally understand and respect that.  But to say that Helen Homemaker doesn't exist is honestly not correct.  Just go shopping at Target, Walmart or Costco during the day and tell me what you see.  Why is Walmart #1?  Costco #2?  Target #4?  You add up those 3 stores and they sell TEN times the amount of product that Amazon does.  And who do you think is buying it?  :)

3.  But you can't play games together on any of them.  This is the big differentiator that Amico has and nothing else in the market focuses on as the main selling point.  People may think Switch already does this... but have you been to their online store??  Have you seen a non-gamer try to set one up and play it?  This is the reason why the Switch won't sell as many units as the Wii did.  The Switch came out of the gate stronger than the Wii.  But that was only because the Wii needed a LOT more consumer knowledge and testing before it caught on.  But when it did... and word of mouth spread... it was virtually unmatched.

4.  Switch won't be $200 next year.  The aren't going to sell a Switch Lite at $199 (price already announced) and an original Switch for $199 as well.  Not going to happen.  May come down to $279 or even $249 by Christmas of 2020 (depending on how well the Switch Lite does)... but they are absolutely going to separate those 2.  The Switch Lite is not going to replace the Switch and the Switch will stay at it's current price or similar because they aren't going to cannibalize the Switch Lite.  And as previously mentioned.  For a family of 4 to play games together... or a group of friends that consists of a majority of casual gamers... people aren't going to spend nearly $1,000 just to have a 1 or 2 hour fun experience together.

This has been a great conversation and I just wanted to state again that I hope none of my responses are coming across as confrontational.  It isn't my intention at all.  When people use counter-points online it is always read as confrontational or negative.  I totally understand your concerns and I'm just trying to give more data to help quell those concerns as they are all good points that you bring up.

 

 

Edited by Tommy Tallarico
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17 hours ago, ASalvaro said:

 

occasionally i'll turn on QVC when they have electronics and even stuff i know is not good they are selling like crazy and your right Tommy is very well spoken and the Amico would be huge on QVC...it must be hard to get on there tho 


Not hard if you have a product that fits perfectly with their audience and where the margins are great for QVC (something that Apple, Nintendo, Sony & Microsoft can't have).  :)

 

 

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15 hours ago, Lathe26 said:

So... Tommy's new marketing strategy should be him shirtless on the cover of a Harlequin romance novel titled "Renegade Amico".


So disappointed that no one has done a Photoshop of this yet.

:D

 

 

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13 hours ago, bojay1997 said:

Importantly, many households already have tablets, there are hundreds of thousands of games available for them and they can be played by multiple people together at once.   


I'm curious about this line.  Can you provide me a list of tablet/mobile games that an average family or non-gamer friends are sitting around playing together in the same room on a tablet.  I'm 100% serious.  Jackbox is one of the only games I'm really aware of... and quite frankly... the content is far from Family Friendly (although OUR version will be).  ;)

 

 

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9 hours ago, Papy said:

What makes you think this specific audience is not inclined to buy its product? I agree parents who are not hardcore gamers and who want to play with their kids are not inclined, right now, to buy a console, but, from my point of view, that's because Sony, Microsoft and Nintendo do not target them.

 

As for saying the market is "very crowded," it really depends on how you define this market. The reason I'm interested in this console is because I want something to be able to play with my niece and my mother. But there is nothing for that on the market. Sony and Microsoft certainly don't offer a product for that. Nintendo targets kids, but not older people nor casual gamers. Tablets are good only to play alone. The reality is there is currently no product for me on the market to fulfill my need. From my point of view, the market is not "crowded" at all, it's a desert.

 

Your argument is a Switch is good enough for me. Well, I can tell you that it's not. As I said, there is pretty much no Switch game that my mother could play. Could I play some Switch games with my niece? Even if I'll have to seriously hold back while playing (some Switch games have a catch up mechanism, but since they are somewhat hidden, they are not enough to allow my niece to have a chance to win), since I'm a hardcore gamer, I could indeed play with my niece. Could I play with my sister? Since she did play video games in the past, probably. However, there is no way my mother could play with us. The Switch is not for the whole family. That's why Nintendo is not an option for me.

 

You say there are "many, many" slower paced Switch games. Like what? Give me ten (not shitty) games that my mother, my niece and I could all play together. As I said, a game like Worms was already too complicated for my mother. By the way, no 3D games. My mother, like a lot of casual gamers, is confused by 3D movements. Maybe you think it's weird, but that's the case. Another requirement is the game should have a handicapping system to make sure I don't crush everyone.

 

Anyway, this is irrelevant. Even if there are some hidden gems in the eShop, do you really think I will buy game after game simply to find that one gem? I don't want to become a game journalist who reviews games, I just want to play them. Curating games is a very important part of the console for me. Nintendo doesn't really do that. Again, the Switch does not fulfill my need.

 

Tablets are also not an option for me. Not only playing action games without a physical controller is generally a really bad experience, but tablet games are solo games. That's why I'm interested in buying an Amico console even if I already have a tablet.

 

As for board games, since I'm someone who likes social gaming, I have about 30 of them (physical board games, not video games). I did buy a few software board games and card games on my tablet, but I only play them when I'm alone or, in the case of board games, so I can try them before I buy the real board game. I do think it's important for Intellivision to have board games and card games, but I certainly won't play board games or card games with my mother and my niece on a console. Saying there are board games and card games on the Switch is not an argument for me.

 

Now I agree with you, (physical) board games are competitors to Amico. However, board games have several flaws.

 

First, they are not cheap. My board game collection probably cost me over $1,000.

 

Second, although there are a few quick board games, on average, with set up and the tidying up, it can easily go over an hour. It's even worse when playing with people who are not familiar with them. I've seen games of Ticket to Ride that were almost two hours long because people kept "thinking". The problem with this is that each person has a different taste. If a game takes only 10 minutes, that's not bad. People compromise and they say we play the game that you like and after that we play the game that I like. But when a game is over an hour, compromises are harder to reach.

 

Third, many children are now accustomed being overstimulated. They need flashy things, something that board games do not provide. It's not uncommon for some kids to lose focus. When that happens, it often results with the kid dropping out of the game.

 

Fourth, even if some board games have a catch up mechanism, it doesn't change that my 8-year-old niece and my 69-year-old mother have pretty much zero chance against me. It's true that when I play with them I don't try to win, but it's not an ideal scenario. (One of the reasons why I think Amico will be a success is because of the "Karma engine".)

 

Oh, and one last thing, playing board games with children is always kind of "dangerous" for the board game. And yes, I speak from experience. Even if I sleeve all my cards, it's still easy for a kid to destroy pieces or to drop his glass of orange juice on the board.

 

So although I agree board games are competitors to the console, I do think Amico will have some serious advantages.

 

-

 

So that's my situation. I don't want a console so my niece can play with her friends, I don't want a console so I can play with other hardcore gamers, I want a video game console that will allow my niece, my mother, my sister and I to all play together. Can I get that elsewhere? No. No product can fulfill my need. The Switch doesn't fulfill my need. Tablets don't fulfill my needs. That's why I'm on this forum. So now the only question is how many people are like me? Am I a weirdo or am I just a normal older guy? If I'm a weirdo, then Intellivision will fail. If I'm a regular guy, then Intellivision will probably win its bet.

 

None of those are for casual gamers. Right now, the only thing for casual gamers are tablet, phones and computers... and those three are centered around solo gaming or Internet gaming. What is worse for Wal-Mart is that tablets and phones don't have physical games. If Intellivision can make their physical games attractive enough so a good number of people end up buying the physical version instead of the digital version, then I believe Wal-Mart and Target will love and promote that console.

 

Is is of course possible. However, this is a pessimistic view, not a neutral one.


This is a really great post and most of what was said by Papy is exactly the same thing we have been seeing and hearing in all of our market research, retailer meetings and focus testing.

 

 

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2 hours ago, LePionnier said:

Hi Tommy !

 

I know old Intellivision games will be available in bundles for a few dollars.

But will they all be available for purchase at day 1 ?

 

For those of us who believe in Amico and his team, is there a way to invest money for your product (or company) ?

Thank you, have a nice day.


I'm not 100% sure if they will be available Day One as we don't want to confuse folks as to what the system is.  We still haven't made that decision yet and we need to be really careful on launch.  If those games get reviewed initially... then it could hurt us a lot.  Better to launch the product without all of the original stuff and then come out with it after it's been established.  Maybe in early 2021.

We are currently only taking investments from accredited investors and it's typically in the 7 figure range.  This needs to happen for both legal and strategy reasons.

We may go public someday... but that would be 4 or 5 years from now.

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2 hours ago, IntelliMission said:

Hey Tommy, do you think being an American company can help the Amico sales in the USA? Perhaps this can be pointed out in the campaigns with some humor.


Absolutely!  It is part of our plan.

Especially in regards to what we're doing with manufacturing for the North American market.  Yet another big advantage we have over the likes of Nintendo, Microsoft, Sony & Apple.

More info coming in 2020.

 

:)

 

 

Edited by Tommy Tallarico
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Here's a totally crazy sales prediction for the Amico:

 

- The Amico will sell better than the Xbox, Xbox 360 and Xbox One combined

Spoiler

in Japan.

 

Edited by IntelliMission
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2 hours ago, Tommy Tallarico said:

...Those numbers are very important and vital for a "Go To Market Strategy".  Any investor and VC will tell you that.  And there are a lot of times on Shark Tank where the sharks will ask what in your CAC (Customer Acquisition Cost).  In order to know that number you must have a grasp on the "lowest hanging fruit" in your strategy.  The example you are talking about here is when someone says.  "The video game industry was a 140 Billion dollar industry in 2018... and if we can get 1% of that market... then our gross will be $1.4 Billion!"...

It has been said before but I have to say it again:

 

Who gets this sort of feedback & insight from any company launching any product that you have ever heard of? We haven't even put a dime into this, meanwhile Atari VCS backers haven't gotten a product update in 3 or 4 months and their social media consists of "What Atari Asteroid shape is your favorite?". I have backed numerous Kickstarters, some considered excellent in their communication for backers and have never see anything like this.

 

Even if you think the Amico sucks and is going to flop - you sure can't complain that he is leaving people in the dark and refuses to talk to people.

 

Also this community - adult discussion on the Internet - about the validity of marketing strategies of all things! Simply astounding. Thumbs up to Tommy and the folks here on AtariAge!

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29 minutes ago, IntelliMission said:

Here's a totally crazy sales prediction for the Amico:

 

- The Amico will sell better than the Xbox, Xbox 360 and Xbox One combined

  Hide contents

in Japan.

 


From your lips (and keyboard) to God's ears!

:)

 

Yeah... the XBOX numbers in Japan were pretty poor.  You want to know the reason why?  I'm very familiar with the reason and one of the people who ran XBOX in Japan has told me personally (he is a friend and super excited about Amico and helping us in the Japan market).

The reason XBOX failed over there is because they tried to appeal to the Japan audience instead of being the cool American company.  Folks in the U.S. think Japan culture is cool.  Well... folks in Japan think American culture is super cool.  They imitate our music, movies, they watch our tv shows, celebrities, etc.  Americana is very popular in Japan... and especially with young people.  Instead of going with the "American" vibe.... they instead wanted to appeal to the Japan market.  But they already had Nintendo & Sony for that.  2 very Japanese companies.  They rejected an American company trying to be Japanese.  Because in the end... they are NOT.  They should have embraced their U.S. roots.  The Japan audience would have embraced that and thought it was cool.   Microsoft didn't do that... and they failed.  And they've been trying to make up for it ever since... but are now tarnished over there.

We won't make that mistake.  Giving language choices is one thing (but they like seeing English words as well)... but giving them western experiences and humor goes a LONG way.

 

The issue we have in Japan is that a lot of young people do NOT get together in the same room together in a household environment because the square footage is much much smaller.  Kids are very social... but they do it out in the public (which is why things like arcades are still so popular over there).  Our strategy is to make it popular in the U.S. first and then bring it over to Japan.  Maybe by Christmas 2021.

Another perfect example of us doing a TON of research and being extremely careful as to how we approach things.

These are the types of things that can only be explained by communicating with people.  Not something we can put in a trailer or on our website.

This is why that whole Pat & Ian thing was so ridiculous and ignorant.  btw... notice how they never made mention of my response?  Because they HAD no response and they knew they had lied and deceived their audience.  Shame on them for not being mature enough to admit they made a mistake in how they portrayed me. 

Edited by Tommy Tallarico
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2 hours ago, Tommy Tallarico said:

Pretty much anyone can get a product on Walmart.com or Gamestop.com or Amazon.com.  (Lets face it... they have no real machine or games at this point and they are still taking pre-orders on those sites!)  But Atari is NOT going to be in retail in those stores!  So you are incorrect in that assumption.  There are a LOT of factors that go into getting the big box retailers.  And we have huge partnerships with the biggest and best.  Our sales team is unbelievable and have been doing this for 30 and 40 years.  IN FACT!!  Our lead seller has been in the industry for 40 years and the first machine he ever sold with the original Intellivision!!!!!   How cool is that!!!  He's one of the biggest names in the industry and he works with us.  And he's only one wheel in the cog.  Once people find out our roll-out retail strategy and exclusives... there will be a big difference in thinking.  

Tommy is right about Walmart.com or Amazon.com - setting up to sell on those platforms is relatively trivial. Just Google "start your own Amazon business" for plenty of tutorials. Not hard & doesn't take much money.

 

However it is VERY hard to get on shelves in a big retailer like Walmart. In 2004 10,000 manufacturers applied but only 200 (2%!) got in. The reason is Walmart is taking a huge risk on you - they are actually purchasing your product. However it isn't an easy ride even if you pass all of the hoops to get them to send you a Purchase Order. Typically you have to be able to fulfill a NATIONAL order on over 5000 Walmarts & Sams Clubs (and that the US alone!). For Christmas they may well order 20, 50, 100 units or more - per store. That means you have to be able to manufacture that many AND Walmart isn't going to pay you until 60 days after they have received the merchandise. Now add on any accessories included in the order, plus the marketing materials needed for each store. You are going to launch into multiple big boxes, world wide? Multiply and multiply again. That means you have to have cash or a line of credit (i.e. impress a banker at a large bank) to carry all of those orders through manufacturing, delivery (that might take a month or more) and for another 2 months past that. If you aren't well established financially you can't even survive a Walmart order much less a world wide one (that is one of the reasons why most get knocked out during application).

 

Launching into multiple big boxes around the world is a big, big deal.

Edited by GrudgeQ
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The skepticism toward Amico is an interesting parallel to Nintendo in the early-to-mid 1980's and mid-2000's. Nintendo was a breakout, but not instantaneously or automatically. In the wake of the 1983 video game market crash, Nintendo was largely ignored or looked over as a niche due to that skepticism. Nintendo was introduced to the US market only gradually over a one-year period, first by NY, then LA, then Chicago and SF, then the rest of the top markets, before going fully national after the first year. 

 

In the early 2000's, after other consoles began to supersede Nintendo with more advanced and mature content, the Wii was kind of scoffed at too, as it was Nintendo's reaction to those new market forces. . .in fact, they decided to embrace that "kid like" reputation to make more family-friendly games at the sake of trying to develop the best/fanciest/powerful graphics machines.

 

Both systems were surprises, breakouts, and helped revolutionize video gaming, while making it accessible to all audiences.

 

Those are the only 2 systems I can recall the odd family member such as an uncle, niece, or grandparent in my family, playing.

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6 hours ago, Tommy Tallarico said:

Americana is very popular in Japan... and especially with young people.

They also said that Warner Bros. made Godzilla too fat.😂 

Also love their honest use of English...

 

fsale-japan.jpg

Edited by Blarneo
Sentence structure & brainfart
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3 minutes ago, Blarneo said:

Except that they said that Warner Bros. made Godzilla too fat.😂 

 

Well, if he'd stop eating everything in sight... 🤣

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7 hours ago, Tommy Tallarico said:

1.  That is absolutely not true at all.  Walmart more than doubles the sales of Amazon.  And when it comes to video games... Walmart is absolutely #1!  So I'm not sure where that assumption and data came from... but it is very much incorrect. 

I think I can understand why bojay1997 thought the gaming section of Wal-Mart was dead. Although Wal-Mart has become really big in Québec (while Target completely failed), the whole electronic department of my local Wal-Mart is almost always deserted. But then, Québec is kind of special...

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8 hours ago, GrudgeQ said:

Tommy is right about Walmart.com or Amazon.com - setting up to sell on those platforms is relatively trivial. Just Google "start your own Amazon business" for plenty of tutorials. Not hard & doesn't take much money.

 

However it is VERY hard to get on shelves in a big retailer like Walmart. In 2004 10,000 manufacturers applied but only 200 (2%!) got in. The reason is Walmart is taking a huge risk on you - they are actually purchasing your product. However it isn't an easy ride even if you pass all of the hoops to get them to send you a Purchase Order. Typically you have to be able to fulfill a NATIONAL order on over 5000 Walmarts & Sams Clubs (and that the US alone!). For Christmas they may well order 20, 50, 100 units or more - per store. That means you have to be able to manufacture that many AND Walmart isn't going to pay you until 60 days after they have received the merchandise. Now add on any accessories included in the order, plus the marketing materials needed for each store. You are going to launch into multiple big boxes, world wide? Multiply and multiply again. That means you have to have cash or a line of credit (i.e. impress a banker at a large bank) to carry all of those orders through manufacturing, delivery (that might take a month or more) and for another 2 months past that. If you aren't well established financially you can't even survive a Walmart order much less a world wide one (that is one of the reasons why most get knocked out during application).

 

Launching into multiple big boxes around the world is a big, big deal.


You are 100% correct!  And the good news is we have incredible partners and up to a $110M credit line if needed.  Lots of folks don't mind it when they are filling purchase orders.  :) And a lot of "Bridge Loan" big bankers out there as well.  We're lined up with all the biggest and best.  

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38 minutes ago, Papy said:

I think I can understand why bojay1997 thought the gaming section of Wal-Mart was dead. Although Wal-Mart has become really big in Québec (while Target completely failed), the whole electronic department of my local Wal-Mart is almost always deserted. But then, Québec is kind of special...


But some good ass vegan poutine!  (Shhh... don't tell my friends in Quebec City!)  :D

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1 hour ago, Papy said:

I think I can understand why bojay1997 thought the gaming section of Wal-Mart was dead. Although Wal-Mart has become really big in Québec (while Target completely failed), the whole electronic department of my local Wal-Mart is almost always deserted. But then, Québec is kind of special...

Same here in Los Angeles. I never see anybody in the gaming section and the inventory is pretty sad. 

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How long after the Amico launches will we see online muiltiplayer? I know the focus is bringing families together but i am not going to have family to play with. And my only gaming friend is an hour away so that doesn't happen too often. So i have to reply on playing online to play with friends or just play single player. It won't be a deterrent to my decision to purchase an Amico. As long as i got the funds. lol

But it would get me more excited. I don't think there has been much talk on it. It was briefly mentioned on Reviewtechusa's video. but haven't heard anything since. 

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