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Tommy Tallarico

Intellivision Amico - Tommy Tallarico introduction + Q&A

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3 hours ago, Tommy Tallarico said:


LOVE the Tom & Jerry idea!  Of course... Spy vs Spy is another one we're looking in to.  More of a strategy fighter I guess.

 

 

Spy Vs Spy?

 

I keep throwing the money at my monitor but it isn't doing anything. I NEED this in my life! Even just a remake of the first and second ones for the NES would be fantastic!

Edited by jcalder8
More gushing
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1 hour ago, Tonytgd said:

I'd imagine, or hope, the controller app for the phone would have the option to silence calls/texts.

Good question. (On my part I will be okay, I will buy additional controllers !) 🙂

1 hour ago, Tonytgd said:

As for the Big 3 making new hardware, I'm basing it off Tommy's statements about how big the market is for a product like the Amico, that I can't imagine all 3 sleeping on it after the Amico debuts.

Indeed, it will be interesting to see their reaction.

I believe that the entire industry will be watching the consumer response to Amico.

 

I am speaking for myself :

This is what I want. Let the Big 3 react afterwards.

There is almost nothing left to evolve in terms of graphics and sound at good price. The PS5 mainly talks about a faster loading time, and it will cost big money !

We have to go back to our roots. Playing together in the same room. (N64 & gamecube had 4 slots for controllers).

Games are now far too expensive to produce ! Games should last 20 hours instead of 50 or 100 hours.

Digital games should cost us a lot less.

The video game industry will need to change, and Amico will help speed up this process.

Yes, Amico will benefit "The Big 3" in the long term before they hit a wall !

We will never know if Amico saved the industry from another video game crash ! Who knows ! 😁

 

Edit : 200 million hardcore gamers only for 3 consoles.

         But with 3 billion of people, I believe everyone can be happy !

Edited by LePionnier
Precision and 2 more lines
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8 minutes ago, LePionnier said:

 

There is almost nothing left to evolve in terms of graphics and sound

 

 

 

That is 100 percent false and I'm sure you know it's false too.

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Just now, Shawn said:

 

That is 100 percent false and I'm sure you know it's false too.

No, I'm not sure. But the gap will not be as large as before, and at what cost?

 

 
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When you see Death Stranding, well... You can't do much better than that. Better hair, better lighting, slightly better resolution and frame rates... Developers have been creating masterpieces in all genres, including FPS, for more than 25 years now, so none of those aspects will translate in huge gameplay improvements for most of the games, that's for sure.

 

Hey Tommy, here's another question about international marketing: Will you consider "Intellivision" as part of the name of the console, as in Nintendo DS or Nintendo 64, or will it be simply the Amico, as in PS4 or Xbox One (nobody says "the Sony Playstation" or "the Microsoft Xbox" in Spain)? Languages like Spanish, French or Italian will probably refer to the console as "the Amico" or "the Amico by Intellivision" instead of "the Intellivision Amico".

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3 hours ago, Nolagamer said:

Well tommy I mentioned this one in the nlg interview you did on youtube recently.  And you said you never sued before.    Since you talking with folks behind Indiana Jones....lucus arts also has one major jem of the 16 bit era. Zombies ate my neighbors.    Also tommy you should play the original or snes or genesis.  Heres a great short review of the game.....

 

I think the earth worm jim team ir other oceans could handle reimagining  this classic.   The games box art it what cought my eye as a kid. Then i.ayed and fell in. Love. Although I'd ask if you guys go after this one..

Please make more than 55 levels ...the games too much fun...   

 

I could see the map being placed on the controller.  Along with say some secrets for players in multiplayer.  And if you die you become a zombie and stay in the action.  

 

 

This reminds me, there's a tribute game coming out called Neighborhood Watch. I think it's being developed by the same people who put out the latest ToeJam & Earl.

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6 hours ago, ASalvaro said:

yup and also as i mentioned a couple months ago an Amico catalog like they used to have with the Intellivision with screenshots of upcoming games would be awesome..i mean some screenshots of games even if they never came out STILL stick in my head 35 years later like this one for the Colecovision 

cv-dracula.jpg

 

Which game is this? I didn't find it here.

 

 

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Here are the games I will buy with my 50$ from my FE !

 

1-Moon Patrol

2-Night Stalker

3-Burger Time

4- Breakout !   Astrosmash

5- Frogger (If available)

 

After that, directly from my wallet more and more games ! lol

Edited by LePionnier
Astrosmash as a pack-in !
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16 minutes ago, IntelliMission said:

Which game is this? I didn't find it here.

 

 

Dracula for the ColecoVision, I think, planned but never made. I think the screenshot was even in ad.

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I'd go insane if there was a Zombies ate my Neighbor style game on the Amico or a spiritual successor or some sort (Or a direct seuqel, I can dream!)

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23 minutes ago, LePionnier said:

Here are the games I will buy with my 50$ from my FE !

 

1-Moon Patrol

2-Night Stalker

3-Burger Time

4- Astrosmash

5- Frogger (If available)

 

After that, directly from my wallet more and more games ! lol

Astrosmash might be one of the 5 pack ins 

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17 minutes ago, Pink said:

I'd go insane if there was a Zombies ate my Neighbor style game on the Amico or a spiritual successor or some sort (Or a direct seuqel, I can dream!)

I like the way you think. See tommy this is a game with a following :) give me 4 to 8 players  abs all is right with the world  I'm shocked no one has tried to revive it. Such a fun game. 

 

 

A cool ip to pick up for an original game would be Nickelodeons Are you afraid of the dark. Could be a fun horror game based on the anthology  tv series  where each part of the game is a series of stages for a different scary story. That a group of kids are telling.one another by a campfire . Could be multie styles of play from.puzzle to action adventure ,some rpg elements  and platforming. 

Edited by Nolagamer
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I just started playing a game on the Wii called Titanic. It is a point-and-click adventure game with mini games where you have to find hidden items. and all the different screens are tied together with an interesting plot and narrative about some fictional characters who are on the Titanic. And that got me to thinking that we could do some sort of adventure game on the Amico and using the controller in a way where you hold it up to the screen it acts like a magnifying glass where you see the images on the TV but blown up so you can really examine stuff. I think it adventure game like that would work very well on the Amico.

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15 minutes ago, Nolagamer said:

Astrosmash might be one of the 5 pack ins 

So true.

I was in the moon! (Is it an expression in english!? No, my head was in the clouds !?) lol

Thank you Nolagamer.

 

Edited by LePionnier
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1 hour ago, LePionnier said:

No, I'm not sure. But the gap will not be as large as before, and at what cost?

I tend to agree. IMO the next breakthroughs in computer graphics will be new techniques in rendering artwork and 3d holograms. ( Obviously I know knowing about the specifics of such technologies. 😎👍 )

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6 minutes ago, xucaen said:

I just started playing a game on the Wii called Titanic. It is a point-and-click adventure game with mini games where you have to find hidden items. and all the different screens are tied together with an interesting plot and narrative about some fictional characters who are on the Titanic. And that got me to thinking that we could do some sort of adventure game on the Amico and using the controller in a way where you hold it up to the screen it acts like a magnifying glass where you see the images on the TV but blown up so you can really examine stuff. I think it adventure game like that would work very well on the Amico.

Yes ! And depending of the player looking at it (different controller), different clue ? Just a thought ! 😁

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13 minutes ago, LePionnier said:

Yes ! And depending of the player looking at it (different controller), different clue ? Just a thought ! 😁

Yeah! Maybe each player has a different filter (based on character stats, personality,  pov, etc.,) That allows them to see different things. This could be great!

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1 minute ago, xucaen said:

Yeah! Maybe each player has a different filter (based on character stats, personality,  pov, etc.,) That allows them to see different things. This could be great!

And "Karma engine" ! Younger player could have better clue ! :)

Let's wait Tommy to see if it's possible before writing a game for them ! lol 🤣

Ok ! It's time I go to bed. Good night !

 

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1 hour ago, xucaen said:

I tend to agree. IMO the next breakthroughs in computer graphics will be new techniques in rendering artwork and 3d holograms. ( Obviously I know knowing about the specifics of such technologies. 😎👍 )

I would have thought it would be something like VR or Kinect, but unless it's someone like Disney making the game, it seems only simple gameplay is practical - stuck in one place doing repetitive things. Basically, very fancy early 70's arcade game gameplay. Might be okay for old, old retro game fans, but probably not modern gamers as it's a huge step back in complexity. The gameplay will always lag many years behind what's been going on in traditional gaming. It could get things in a rut, though, as it will be hard to break away from traditional gaming for the big three.

 

Maybe more like 3D heads up display so you can still see and use a standard controller but get the VR immersive surround. I'd think that might cause headaches, though.

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On 1/30/2020 at 6:19 PM, Swami said:

The downside I see to the touchscreen is if people prefer physical buttons to push. Some people prefer tactile buttons over mushy glass feel. Also, when your playing a game on mobile, you are looking at the screen and can see where u r pressing but w just the central dimple, it will be difficult. I can see where it can provide improved analog motion, though. 

This is an interesting point. I'd like to hear Tommy's input on this.

 

Many newer car owners dislike the touchscreen interfaces for radio, climate control, etc., because it takes your eyes off the road to look at the screen to navigate the menus and find the "virtual buttons", which is of course bad when you're driving. Whereas traditional car controls consist of physical buttons, dials and knobs which give a tactile response. You can keep your eyes on the road, and just reach down and change the radio station, adjust volume, slide the heat up/down, etc., just by feel.

 

I think this may be a valid point about these new controllers. The physical disc and side buttons should be fine. But I imagine depending on how the touch-screen controls are set up for each game, your fingers could get "lost" since you're looking at the TV, which could result in constantly looking down at the touch screen to find where you need to be touching. With the original Intellivison controllers, there was a bit of this - those overlays took away most of the feel of the buttons, and I often found myself looking down at the controller and then back to the TV again, because I'd move my fingers onto the wrong buttons. I never have that issue with xbox/playstation controllers, because you never need to look away from the screen to instantly feel the two thumbsticks, the triggers, d-pad, buttons - it's easily felt through touch alone.

 

Just a thought. I'm very excited to try out these controllers, but I do wonder how they are able to get past this potential concern.

 

EDIT to add:

 

I also imagine using the app/phone instead of the controller could be even more problematic in this regard, as it wouldn't even have the disc and physical buttons. Tommy did say the app will work okay for some simpler games, but for more complex games the Amico controller would be better. I'd imagine that's due to the physical disc and buttons that would give the edge over using the app. Which goes back to me wondering how will the Amico controller screen be used in games? Fire buttons? Movement? Options/selection? Providing hidden information for each player separately?

 

 

Edited by fiudr
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1 hour ago, IntelliMission said:

Which game is this? I didn't find it here.

 

 

Dracula..it was never released the screenshots just appeared in game magazines and the Colecovision catalog

edit:oops sorry didn't see the question was already answered 

Edited by ASalvaro
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5 hours ago, AtariLeaf said:

Maybe you'll see me at one of the game cycle stores or game md. Look for the bald nerd in an atari tshirt 😁

 

Atari shirt!?!?!

 

What the hell!

 

:D

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5 hours ago, AtariSociety said:

You may have just described about 1/2 of the lot here.  hahahaha

I am included in that lot!

🤣

TJ

 

Alright... I'm gonna need to make a special merchandise code for the folks in here so they can start replacing those Atari shirts with Intellivision ones!

 

I'm serious!  I'll get a 20% off code on Monday and will post it here.   :)

 

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2 hours ago, Tommy Tallarico said:

 

Alright... I'm gonna need to make a special merchandise code for the folks in here so they can start replacing those Atari shirts with Intellivision ones!

 

I'm serious!  I'll get a 20% off code on Monday and will post it here.   :)

 

How about free shipping for us folks over the pond too!! :grin:

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Making a good multiplayer graphic adventure must be difficult. Your ideas have been great, guys. I hope Tommy can come up a few great games in this original and unexplored genre. For reference, several board games have attempted something similar, such as Choose your Own Adventure (the board game) and Adventure Games.

 

Tommy, I just opened a brainstorming topic so we can suggest ideas for a game like this. Also, the other day I created a poll so AtariAge users can choose their favorite Amico game type (classics reimagined/board & card games/sports & recreational games/edutainment) that may be interesting for you (the results are not surprising).

Edited by IntelliMission
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